Here I created and put together a stylized dungeon asset pack made using the 3D models that were used in the NecroCrypt game. These models were collectively created by myself and the 2 other 3D artists on our team for the game. I created the 71 prop and furniture prefabs seen at the front of the layout, essentially all of the pieces that are in my "Stylized Dungeon Props Pack Unity".
All assets were made using a low to high poly workflow and given stylized textures to match the aesthetic of the models. The props, furniture, portals and weapons were modelled in Maya, the portals and weapons were then further sculpted in Zbrush. The floor, walls, columns, stairs and ceiling pieces were modelled and sculpted in Blender. All pieces were textured in Adobe Substance 3D Painter.
Below are images of the asset layout and example levels made using the pack. Further down are wireframes of mos models, initial 2D concept art and walkthrough video.